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Seth Priebatsch (SCVNGR) Introduces “The Game Layer”

March 16, 2011

Seth posits that school is a game, its just a poorly designed one. The problem is engagement. The solution is a progression dynamic. Why not create gaming dynamic based on progressions? Start with a score of zero and finish with experience points- you can’t fail. Its just about how fast you get there.

Consider what the social fabric of game play would do to tax laws…

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