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In Defense of Editorial Calendars

March 16, 2011

I like Gary Vaynerchuk. His message to the world–be human, be responsive, be fast–is the same as what we try to do for our clients through brand journalism. (If you’re a Gary Vee fan,you might like this interview I did with him a couple years ago.)

During his presentation at SXSW this year, Gary said a lot of things that appeal to the social media strategist in all of us. But he also said some baffling things–like this quote: “Content calendars suck; that’s like bringing a script to a cocktail party.”

That one cuts close to the bone for me, since a lot of my work involves making sure we have a central calendar to plan our campaign around. The calendar coordinates the teams, the messaging, the distribution channels, and the voices that go into a sophisticated content-centric campaign.

Here’s my three-part response to Gary’s statement:

Read more…

5 Positive Economic Indicators of SXSW

March 16, 2011
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Just a few hints from SXSW that the economy is getting back on track:

  1. The SXSW program guide was the size of a phone book. And it was packed with ads
  2. Most of the new startups I saw that had recently landed funding were completely silly and useless (always a good sign)
  3. Ad people were everywhere at the show, as were their clients. I sat next to Draft FCB and BBDO on the plane to Austin, and Digitas on the return flight
  4. Even the publishing companies were feeling flush, sending big teams and throwing parties
  5. Cocaine

Designing iPad Interfaces: New Navigation Schemas

March 16, 2011
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As new devices become mainstream, it is our responsibility as interaction designers to understand the patterns, capabilities and limitations of these devices. Let’s take a look at some of the current “best practices” that are emerging around the iPad.

We are moving away from the textual part and moving more toward visual representation of the stories. This allows people to be able to flip through and “snack” on things. Some useful techniques: presenting news as if they are tacked up on a board; allowing users to skim content.(e.g. Epicurius, Flipboard, CNN, Reuters.)

Recreation of the physical with ability to deep dive, if desired. There is lots of photograph; presenting of the product in big touts.. Notion of a layer with the ability to navigate by looking through stories. (e.g. Wired Magazine) We are used to sliding down menus that go away when we don’t need them; commonly represented within a table of contents.

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Future Fitness: The Power of Personal Data

March 16, 2011
From a discussion of the coaches, developers, fitness brand leaders and other big players in the field of personal data and tracking.

Portability of Data

The advantage of mobile apps is that they’re not tethered to a device as gym equipment may be. Why would you want to carry any device around? It’s because of the data. Portability of data is essential for overall data tracking.

A Layer of Meaning

Current tracking methods track time and repetition but not overall progress or what it means to the user.  Getting data is not so much of an issue as what the data actually means to the user. You can track data but then there is taking it to he next step and making it useful. What should I do to change my routine based on this information? How are the decisions I’m making impact my end goal? Where am I now andwhere do I want to be. Keep the end goal in mind. (e.g. LoseIt App)

Who Owns It?

We need to start with the categories we are most active in and create interoperable standards. There is a lot of question about who is going to own the platform level. Right now marketers are asking developers to obfuscate data so people can’t leave. There is a lack of protocols for data exchange, or friction (1. access for user, 2. price, 3. fragmentation.)

“We can spend our time building around the sensors or we can decide now what to do with the data.”

Seth Priebatsch (SCVNGR) Introduces “The Game Layer”

March 16, 2011

Seth posits that school is a game, its just a poorly designed one. The problem is engagement. The solution is a progression dynamic. Why not create gaming dynamic based on progressions? Start with a score of zero and finish with experience points- you can’t fail. Its just about how fast you get there.

Consider what the social fabric of game play would do to tax laws…

5 Things I Learned at SXSW

March 15, 2011

[Guest post by Tom Christmann, Executive Creative Director at JWT]

Okay. Just checked into the airport on foursquare. So now it’s time to write about all the insightful stuff I learned at South By Southwest Interactive, the annual coming-together (super-duper swarm badge!) of marketers, engineers, and cybernerds.

It was my first SouthBy and I was sort of overwhelmed. The crowds were enormous. I missed a lot of things I wanted to see. For instance, I still don’t know if my above use of the term “SouthBy” makes me a douche. Because I didn’t go to the panel entitled “How Not To Be A Douche At SXSW.” I suspect it does though, so I’ll stop now and just get to some of the things I took away from the craziness: Read more…

Can Creative Product Placement Be A Win-Win?

March 15, 2011

[Guest post by Owen Katz, Senior Integrated Producer at JWT]

The Greatest Movie Ever Sold,” Morgan Spurlock‘s new autobio-docu-blockbuster—screened on Sunday at SXSW—focuses on (himself and) product placement, advertising, and co-branding in entertainment. This plot-less, conflict-less picture shows him searching for, courting, and securing sponsors, then satisfying those contracts into the final piece. It all happens on camera—it’s like watching the pre-production meetings as part of the final edit. Read more…

The Progress Bar’s Implications for Humanity

March 14, 2011
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Had a great conversation last night with Evan Jones of Stitch Media, who presented at SXSW about “How Progress Bars Can Change the Way We Live.”  He explained that progress bars were initially utilized to show how far into a long computing process your PC was. As CPUs get exponentially more powerful, the need for progress bars decreases, and yet we see them more than ever, albeit in alternative uses.

One example that Evan uses is LinkedIn (23andMe is another one that has frustrated me lately). Currently, I think LinkedIn says my profile is 70% complete or something like that. It’s a somewhat abstract metric: What is “complete,” and what are the benefits to being complete?

Evan points out that by emphasizing my  unfinished business, LinkedIn is creating a subtle state of cognitive dissonance. I’m pretty sure I’m complete, but LinkedIn says I’m not. I can respond to this in a couple of ways:

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A Drink With: #Hashable (and “other dude”)

March 14, 2011

[Guest post by Abby Leber, planner at JWT]

The Driskill – Saturday March 12, 1:16am. I bump into two guys wearing branded t-shirts. Self-promotion is rampant. I think the sentiment here is, if you’re not a walking poster, you’re underutilized.

Me: Hi Guys. Where’re you from?

#hashable dude: #hashable (pointing to hoodie)

Other dude: [wordlessly points to short with some name of some internet start up that aggregates something.]

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Creative Copywriting Tips from Groupon

March 13, 2011

My favorite SXSW session so far has been the Corporate Creativity conversation by Aaron Wish, editor in chief at Groupon. He had lots of great tips to share about the kind of hiring, investment, and commitment required for great content creation and copywriting; the main takeaway is that creative copywriting requires rare skill, as well as corporate dedication.

Wish started the presentation by describing an alternate-reality game that Groupon built as part-teambuilding-exercise, part-recruitment-tool. It was a bizarre hunt for…never mind, I won’t even try to retell it. But one of the practical outcomes was discovering which job candidates would fit in with Groupon’s culture and be able to contribute to it.

“It was great–we didn’t have to talk about their work history or call their references,” he said.

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